![]() It’s time to begin yet another epic GT journey and how better than enjoying one of Polyphony’s fantastic intros, probably the best example since Ridge Racers. That was until late 2008 when news emerged that the game was back on track and would hit stores in 2009, great news for GT and racing fans alike, so let’s see if it’s been worth the wait? Could the game really be so vast that it required a full development team for 4 years? So with development halted and the game virtually shelved there was little hope of it ever being released. The potential was there and all appeared to be going to plan, that meant expected delays of course.īut delays entered into more delays with Polyphony eventually postponing development due to a range of excuses. Originally due for release in 2006 the development of GT PSP has been a somewhat bumpy journey, first announced on the release of the PSP in Japan that it would follow the coming year, we saw some early screenshots of it looking very good indeed. If you want perfection you need to give it time and in game development circles there are very few developers who get all the time they need, but in the case of Gran Turismo PSP the extended time certainly gives the impression that Polyphony will have pulled out all of the stops. ![]() ![]() The term “extended development time” is now synonymous with the Gran Turismo series, not perhaps the term Polyphony have fought for but certainly one they can’t avoid. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |